Float through space avoiding space junk whilst managing your oxygen levels and your shield charge.

This game was made for the GameMakers ToolKit 48 hour game jam 2017 trying to exhibit dual purpose game mechanics.

Made withUnity


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This is very funny. I'd be mad at the controls except that they perfectly capture the disorientation of the situation.

Thanks a lot. I made the game for the GMTK game jam and didn't realise how tricky the control scheme was until it was a little late. I'm glad it worked for you thematically though